Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# / Edition 3, Author: Jeremy Gibson Bond
Title: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself / Edition 1, Author: Aram Cookson
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
Title: Physics for Game Programmers / Edition 1, Author: Grant Palmer
Title: Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone / Edition 1, Author: Carol Hamer
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: Oculus Rift in Action / Edition 1, Author: Bradley Austin Davis
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox / Edition 1, Author: Michael Ingrassia
Title: Game Development Essentials: Game Simulation Development / Edition 1, Author: William Muehl
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Algorithms and Networking for Computer Games / Edition 2, Author: Jouni Smed
Title: Chips Challenging Champions: Games, Computers and Artificial Intelligence, Author: J. Schaeffer
Title: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game / Edition 2, Author: Ian Millington
Title: Foundation Game Design with Flash / Edition 1, Author: Rex van der Spuy
Title: Windows Phone 7 Game Development / Edition 1, Author: Adam Dawes
Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans

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